![]() ![]() Streamers are the most powerful influencers in modern gaming and it isn't even close. It's a small side story for a very specific community, but it just sucks that when players get more data about themselves and point out the flaws of a broken system, the people that put in the work to build out the SBMM tracking platform get shut down.Ĭlick to shrink.From a business perspective, I completely get why it would be the case. Fast-forward to today, and Activision is sending in its fleet of lawyers for the "protection of the privacy" of its players. Naturally, people weren't happy about this. Players with a handful of wins over a year of playing were stuck wondering why such a discrepancy existed.Įssentially, many players were finding that despite having negative Kill / Death ratios, they would end up with tougher competition that players with 4.0 to 6.0 Kill / Death ratios that get 10+ kill wins in their sleep. To many middling and sub-par players' surprise, they would find themselves landing in Platinum and Diamond lobbies for an entire session whereas the best streamers in the world would have a normalized bell curve distribution of lobbies of Bronze, Silver, Gold, Platinum, and Diamond. ![]() It was also a very good tool to verify players that use hacks & exploits as well, head back to your player list, and add them to your block list. When the SBMM-tracking website was launched, it provide players with an opportunity to view the lobbies that they received for each individual match and to assess where the SBMM formula was placing them. Skill-Based Matchmaking, or SBMM, has been a controversial topic in the Warzone community for several months now. ![]()
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